Gamification as an activity that uses game elements in non-play activities and based on the voluntariness and interest of the student, can be recognized as one of the ways of internal motivation of the student, which would contribute to the best possible study of a foreign language and the development of basic language skills. As a control method, gamification has proven its effectiveness in practice, showing that in teaching a foreign language it is one of the few effective ways not only not to reduce the school motivation of students, but even to raise its level. Gamification meets the needs of today's students: it allows them to feel outside of routine activities and can stimulate students to continue their studies voluntarily and independently, since the student himself, unlike the teacher, sees in it only a game, but not an educational activity.All this gives us reason to believe that gamification is one of the most optimal ways to create motivation for learning foreign languages.
In reply to Gayaneh Gayaneh
Re: How to use Gamification in teaching foreign languages
by Halina Pusiankova -In my case I actively use gamification and different applications while teaching. it's a really effective educational means, students become more motivated and result-oriented.
In reply to Halina Pusiankova
Re: Re: How to use Gamification in teaching foreign languages
by Lyana Ivanicheva -Same thing. Students are eager to create projects in various apps and present them in their own manner